All ideas

(3-Erin) Traffic Updates (Metahuman)

Remove MH and make a separate download via expansion pack Add more vehicle and pedestrian variety from BC Pedestrians walking perpindicular to the section planes would be nice (ie crosswalk scenario). Traffic paths would give more flexibility but that might be too complex. It would be great to be able to add a frequency slider for the traffic (cars/trains/walkers/bikes/joggers) so that more than one traffic asset can be on a single section at a time. If we extend this out to 200’ or longer, it may not make sense to see cars spaced 200’ apart as they drive through – our project might be in an area with severe congestion, so maybe we’d want to show 3-4 cars almost bumper-to-bumper driving at 10 mph. Or maybe we’re in an extremely bike-friendly neighborhood and want to see several bikes along a bike lane at any given time. If that sounds easy, an even better – but more complicated – improvement would be a pseudo-randomization of frequency. Something like “a new car will appear behind this one about 30-50 feet behind it”. That way it wouldn’t look too “automatic” if multiple assets are flowing through a single section. It would be nice if traffic/peds spawn randomly when first starting rather than always at the beginning of the section (and are thus cut off by the clipping plane)